Character GuideTekken 8
Advanced Execution

Steve Fox

Part of the Tekken 8 roster. Starter guide coming soon.

Steve Fox
Image: Steve Fox© Bandai Namco Entertainment — via Tekken Wiki (Fandom) (EDITORIAL)Source

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Ten minutes here will save you an evening of guessing.

Full movelist

All 133 of Steve Fox's moves, in PlayStation buttons. Names and inputs only — no frame data.

  • Jab
    . Classic Tekken notation: 1.
  • Double Jab
    ,
    □ then □. Classic Tekken notation: 1,1.
  • Lightning Combo
    ,,
    □ then □ then △. Classic Tekken notation: 1,1,2.
  • Double Jab → Body Blow
    ,,+
    □ then □ then ↓+□. Classic Tekken notation: 1,1,d+1.
  • Left Right
    ,
    □ then △. Classic Tekken notation: 1,2.
  • British Edge Combo
    ,,,
    □ then △ then □ then △. Classic Tekken notation: 1,2,1,2.
  • British Edge Combo 2
    ,,,+
    □ then △ then □ then ↓+△. Classic Tekken notation: 1,2,1,d+2.
  • Jab → Body Blow
    ,+
    □ then ↓+□. Classic Tekken notation: 1,d+1.
  • Sonic Fang
    +
    □+△. Classic Tekken notation: 1+2.
  • Ki Charge
    +++
    □+△+✕+○. Classic Tekken notation: 1+2+3+4.
  • Taunt
    ++
    □+△+○. Classic Tekken notation: 1+2+4.
  • Gut Wrencher
    +
    □+✕. Classic Tekken notation: 1+3.
  • Vanguard Rush
    ,,
    △ then □ then △. Classic Tekken notation: 2,1,2.
  • Cromwell Combination
    ,
    △ then △. Classic Tekken notation: 2,2.
  • Heat Burst
    +
    △+✕. Classic Tekken notation: 2+3.
  • Brain Pulverizer
    +
    △+○. Classic Tekken notation: 2+4.
  • Ducking Left
    . Classic Tekken notation: 3.
  • Quick Spin
    +
    ✕+○. Classic Tekken notation: 3+4.
  • Ducking Right
    . Classic Tekken notation: 4.
  • Sliding Low Punch
    after-steps+
    after-△steps+□. Classic Tekken notation: after-2steps+1.
  • Cyclone Punch
    ALBstance
    ALB △. Classic Tekken notation: ALB.2.
  • Cyclone Left (Right)
    ALBstance
    ALB ↓. Classic Tekken notation: ALB.d.
  • Double Cyclone Punch
    ALBstance,
    ALB ↓ then □. Classic Tekken notation: ALB.d,1.
  • Double Cyclone Knee Punch
    ALBstance,+
    ALB ↓ then ↓+□. Classic Tekken notation: ALB.d,d+1.
  • Cyclone Knee Clip
    ALBstance+
    ALB ↓+△. Classic Tekken notation: ALB.d+2.
  • Quick Hook
    +
    ←+□. Classic Tekken notation: b+1.
  • Quick Draw
    +,
    ←+□ then △. Classic Tekken notation: b+1,2.
  • Swindler
    +,~
    ←+□ then △~□. Classic Tekken notation: b+1,2~1.
  • Frigate Combo
    +,+,
    ←+□ then ↓+△ then □. Classic Tekken notation: b+1,d+2,1.
  • Fox Fury
    ++
    ←+□+△. Classic Tekken notation: b+1+2.
  • Five Fox Fury
    ++,In Heat+
    ←+□+△ then In Heat □+△. Classic Tekken notation: b+1+2,H.1+2.
  • Parry
    ++
    ←+□+✕. Classic Tekken notation: b+1+3.
  • Body Bomb
    +
    ←+△. Classic Tekken notation: b+2.
  • Swaying
    +_
    ←+✕_○. Classic Tekken notation: b+3_4.
  • Flicker Stance
    ++
    ←+✕+○. Classic Tekken notation: b+3+4.
  • Schoolyard Bully
    Back throw
    Back throw. Classic Tekken notation: Back throw.
  • Knee Blaster
    +
    ↓+□. Classic Tekken notation: d+1.
  • Wildman Combo
    +,,
    ↓+△ then □ then △. Classic Tekken notation: d+2,1,2.
  • Crouch Jab
    +
    ↙+□. Classic Tekken notation: db+1.
  • Stun Gun
    ++
    ↙+□+△. Classic Tekken notation: db+1+2.
  • Knee Clipper
    +
    ↙+△. Classic Tekken notation: db+2.
  • Foot Stomp Right Hook
    +,
    ↙+✕ then △. Classic Tekken notation: db+3,2.
  • Fox Hunt
    DCKstance
    DCK □. Classic Tekken notation: DCK.1.
  • Gatling Gun
    DCKstance+,+,+,+
    DCK □+△ then □+△ then □+△ then □+△. Classic Tekken notation: DCK.1+2,1+2,1+2,1+2.
  • Skyscraper
    DCKstance
    DCK △. Classic Tekken notation: DCK.2.
  • Punisher
    DCKstance+
    DCK →+△. Classic Tekken notation: DCK.f+2.
  • Swindler
    DCKstance+~
    DCK →+△~□. Classic Tekken notation: DCK.f+2~1.
  • Ducking In
    DCKstance+_
    DCK →+✕_○. Classic Tekken notation: DCK.f+3_4.
  • Left Uppercut
    +
    ↘+□. Classic Tekken notation: df+1.
  • Uppercut Cross Combo
    +,
    ↘+□ then △. Classic Tekken notation: df+1,2.
  • Uppercut Psyche-out Hook
    +,~
    ↘+□ then △~□. Classic Tekken notation: df+1,2~1.
  • Uppercut Psyche-out Body
    +,~
    ↘+□ then △~△. Classic Tekken notation: df+1,2~2.
  • Uppercut Psyche-out Left Right Combo
    +,~++
    ↘+□ then △~→+□+△. Classic Tekken notation: df+1,2~f+1+2.
  • 3rd hit
    +,~++,
    ↘+□ then △~→+□+△ then □. Classic Tekken notation: df+1,2~f+1+2,1.
  • 4th hit
    +,~++,,
    ↘+□ then △~→+□+△ then □ then □. Classic Tekken notation: df+1,2~f+1+2,1,1.
  • 5th hit
    +,~++,,,
    ↘+□ then △~→+□+△ then □ then □ then △. Classic Tekken notation: df+1,2~f+1+2,1,1,2.
  • 6th hit
    +,~++,,,,
    ↘+□ then △~→+□+△ then □ then □ then △ then □. Classic Tekken notation: df+1,2~f+1+2,1,1,2,1.
  • Crescent Hook
    +
    ↘+△. Classic Tekken notation: df+2.
  • Power Fox Hunt
    EXDstance
    EXD □. Classic Tekken notation: EXD.1.
  • Power Skyscraper
    EXDstance
    EXD △. Classic Tekken notation: EXD.2.

Movelist data from Wavu Wiki, an independent community wiki. Inputs are converted to PlayStation buttons by UGL.

A full beginner breakdown for this fighter is still being written. In the meantime the profile below links to the community resources UGL players actually use.

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