Reina brings a captivating blend of Taido acrobatic agility and traditional Mishima power. She can perform the iconic Electric Wind God Fist while rolling and flipping through stances that keep opponents guessing.
Reina
The mysterious Mishima disciple. Taido acrobatics mixed with the Electric Wind God Fist and rolling stances.

Watch this first
Ten minutes here will save you an evening of guessing.
3 Key Starter Moves
The only 3 buttons you need to drill in Practice Mode to start winning matches.
Sentai Thrust
Fast lunging palm that transitions directly into her Sentai mixup stance.
Electric Wind God Fist
Fast launcher on hit, frame advantage on block. The premier Mishima weapon.
Axe Kick
Dominant plus-on-block mid kick that forces the opponent into crouching defense.
Reading the inputs
Each face button is one limb. Arrows are directions on the stick or D-pad — → is toward your opponent, ← is away (which is also how you block).
Left punch
= 1
Right punch
= 2
Left kick
= 3
Right kick
= 4
The small grey code under each move is classic Tekken notation. It looks cryptic, but it is what every guide, frame-data site and player online uses — worth learning to read so you can follow any tutorial you find.
Ready for the full movelist?
Three moves win you matches; the full list is a few hundred. When you want the rest, these are the resources the Tekken community actually uses. They are independent sites, not ours.
Full movelist
All 118 of Reina's moves, in PlayStation buttons. Names and inputs only — no frame data.
- Jab□. Classic Tekken notation: 1.
- Flash Punch Combo,,□ then □ then △. Classic Tekken notation: 1,1,2.
- One Two Strike,□ then △. Classic Tekken notation: 1,2.
- Back Fist Combo,,□ then △ then △. Classic Tekken notation: 1,2,2.
- Sting the Works,,,□ then △ then ✕ then ○. Classic Tekken notation: 1,2,3,4.
- Demon Breath+□+△. Classic Tekken notation: 1+2.
- Ki Charge+++□+△+✕+○. Classic Tekken notation: 1+2+3+4.
- Gekka Hyojin+□+✕. Classic Tekken notation: 1+3.
- Fukuteki+□+○. Classic Tekken notation: 1+4.
- Ganzan Basara,,△ then △ then □. Classic Tekken notation: 2,2,1.
- Bishamon Massacre,,,△ then △ then △ then □. Classic Tekken notation: 2,2,2,1.
- Raging Bishamon,,,△ then △ then △ then △. Classic Tekken notation: 2,2,2,2.
- Heat Burst+△+✕. Classic Tekken notation: 2+3.
- Taunt++△+✕+○. Classic Tekken notation: 2+3+4.
- Saijin Ikkoku+△+○. Classic Tekken notation: 2+4.
- Ondeko~△~□. Classic Tekken notation: 2~1.
- Senjo-zuki,✕ then △. Classic Tekken notation: 3,2.
- Senjo-manji,✕ then ○. Classic Tekken notation: 3,4.
- Senjomanji Lethal Fury,,In Heat✕ then ○ then In Heat ○. Classic Tekken notation: 3,4,H.4.
- Aerial Manji-geri+,✕+○ then ○. Classic Tekken notation: 3+4,4.
- Aerial Manji Lethal Fury+,,In Heat✕+○ then ○ then In Heat ○. Classic Tekken notation: 3+4,4,H.4.
- Nobility Hunter○. Classic Tekken notation: 4.
- Wall Jump←,←,↖← then ← then ↖. Classic Tekken notation: b,b,UB.
- Hen-in 4 Hit Combo←+,,,←+□ then □ then ✕ then ✕. Classic Tekken notation: b+1,1,3,3.
- Kugai Dachi←++←+□+△. Classic Tekken notation: b+1+2.
- Tatenashi←++←+□+✕. Classic Tekken notation: b+1+3.
- Clairvoyant Fatal Violet←++←+□+○. Classic Tekken notation: b+1+4.
- Sin Smiter←+←+△. Classic Tekken notation: b+2.
- Unsoku Gen←+←+✕. Classic Tekken notation: b+3.
- Ebi-geri←+←+○. Classic Tekken notation: b+4.
- TrailokyavijayaBack throwBack throw. Classic Tekken notation: Back throw.
- Rear Manji-geriBack turnedBack turned ○. Classic Tekken notation: BT.4.
- Nen DougaramiCHstance↘++CH ↘+✕+○. Classic Tekken notation: CH.df+3+4.
- Crouch Jab↓+↓+□. Classic Tekken notation: d+1.
- Heaven's Wrath↓++↓+□+△. Classic Tekken notation: d+1+2.
- Tecchuu-ate↓+↓+△. Classic Tekken notation: d+2.
- Demon's Lethal Fury↓+,In Heat+↓+△ then In Heat □+△. Classic Tekken notation: d+2,H.1+2.
- Unsoku Kou↓+↓+✕. Classic Tekken notation: d+3.
- Crouch Shin Kick↓+↓+○. Classic Tekken notation: d+4.
- Eisaimon↙+↙+△. Classic Tekken notation: db+2.
- Un Oshi-kuzushi↙+,+↙+○ then □+△. Classic Tekken notation: db+4,1+2.
- Muso Tensho↘+,↘+□ then □. Classic Tekken notation: df+1,1.
- Muso Basara↘+,↘+□ then △. Classic Tekken notation: df+1,2.
- Queen Bee Stinger↘+↘+△. Classic Tekken notation: df+2.
- Wind God Step↘+↘+✕. Classic Tekken notation: df+3.
- Kasho Maki-manji↘++,↘+✕+○ then ○. Classic Tekken notation: df+3+4,4.
- Gekirosatsu↘+,,↘+○ then △ then ✕. Classic Tekken notation: df+4,2,3.
- Ten Chuten-geri→,→,→+→ then → then →+✕. Classic Tekken notation: f,f,F+3.
- Un Tobi Kaijo-geri→,→,→+→ then → then →+○. Classic Tekken notation: f,f,F+4.
- Raiden→,→+→ then →+△. Classic Tekken notation: f,F+2.
- Trailokya Splits Kick→,→+→ then →+✕. Classic Tekken notation: f,F+3.
- Un Hien-geri→,→++→ then →+✕+○. Classic Tekken notation: f,F+3+4.
- Wind Step→,N→ then N. Classic Tekken notation: f,n.
- Electric Wind God Fist→,N,↓,↘${justFrame}→ then N then ↓ then ↘${justFrame}△. Classic Tekken notation: f,n,d,df${justFrame}2.
- Electric War God Kick→,N,↓,↘${justFrame}→ then N then ↓ then ↘${justFrame}✕. Classic Tekken notation: f,n,d,df${justFrame}3.
- Senshin-zuki→++→+□+△. Classic Tekken notation: f+1+2.
- Sousoku Rengeki→+,→+△ then ✕. Classic Tekken notation: f+2,3.
- Sentai→+→+✕. Classic Tekken notation: f+3.
- Ouhen Manji-geri→++→+✕+○. Classic Tekken notation: f+3+4.
- Ouhen Manji Lethal Fury→++,In Heat→+✕+○ then In Heat ○. Classic Tekken notation: f+3+4,H.4.
Movelist data from Wavu Wiki, an independent community wiki. Inputs are converted to PlayStation buttons by UGL.
- •Fast forward momentum
- •Access to Mishima EWGF
- •Plus-on-block axe kicks
- •High skill ceiling to master completely
- •Lower health conversion on some stance misreads