Character GuideTekken 8
Advanced Execution

Kuma II

Part of the Tekken 8 roster. Starter guide coming soon.

Kuma II
Image: Kuma II© Bandai Namco Entertainment — via Tekken Wiki (Fandom) (EDITORIAL)Source

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Ten minutes here will save you an evening of guessing.

Full movelist

All 116 of Kuma II's moves, in PlayStation buttons. Names and inputs only — no frame data.

  • Jab
    . Classic Tekken notation: 1.
  • G-Clef Cannon
    ,,
    □ then □ then □. Classic Tekken notation: 1,1,1.
  • Angry Lumberjack
    ,
    □ then △. Classic Tekken notation: 1,2.
  • Demon Bear Breath
    +
    □+△. Classic Tekken notation: 1+2.
  • Ki Charge
    +++
    □+△+✕+○. Classic Tekken notation: 1+2+3+4.
  • Bear's Bite
    +
    □+✕. Classic Tekken notation: 1+3.
  • You're Welcome
    ++
    □+✕+○. Classic Tekken notation: 1+3+4.
  • Bear Combo Middle
    ,,
    △ then □ then △. Classic Tekken notation: 2,1,2.
  • Bear Combo Low
    ,,
    △ then □ then ✕. Classic Tekken notation: 2,1,3.
  • Heat Burst
    +
    △+✕. Classic Tekken notation: 2+3.
  • Bear Hug
    +
    △+○. Classic Tekken notation: 2+4.
  • Hunting
    +
    ✕+○. Classic Tekken notation: 3+4.
  • Hunting
    +
    ✕+○. Classic Tekken notation: 3+4.
  • Anger Hook
    ,+
    ← then →+△. Classic Tekken notation: b,f+2.
  • Bear Slash
    +
    ←+□. Classic Tekken notation: b+1.
  • Bear X
    ++
    ←+□+△. Classic Tekken notation: b+1+2.
  • Deadly Claw
    ++
    ←+□+○. Classic Tekken notation: b+1+4.
  • Rolling Bear
    ++,,
    ←+□+○ then → then →. Classic Tekken notation: b+1+4,f,f.
  • Howling Bear
    +,,+
    ←+△ then □ then □+△. Classic Tekken notation: b+2,1,1+2.
  • Salmon Massacre
    +,,
    ←+△ then △ then □. Classic Tekken notation: b+2,2,1.
  • High Jinks
    ++
    ←+✕+○. Classic Tekken notation: b+3+4.
  • Swing Swung
    Back throw
    Back throw. Classic Tekken notation: Back throw.
  • Crouch Jab
    +
    ↓+□. Classic Tekken notation: d+1.
  • Hip Smash
    ++
    ↓+□+△. Classic Tekken notation: d+1+2.
  • Crouch Straight
    +
    ↓+△. Classic Tekken notation: d+2.
  • Crouch Spin Kick
    +
    ↓+✕. Classic Tekken notation: d+3.
  • Bear Sit
    ++
    ↓+✕+○. Classic Tekken notation: d+3+4.
  • Bear Sit
    ++
    ↓+✕+○. Classic Tekken notation: d+3+4.
  • Crouch Shin Kick
    +
    ↓+○. Classic Tekken notation: d+4.
  • Double Wild Slap
    +,
    ↙+□ then △. Classic Tekken notation: db+1,2.
  • Double Wild Slap
    +,*
    ↙+□ then △*. Classic Tekken notation: db+1,2*.
  • Fresh Wild Slap
    +,**
    ↙+□ then △**. Classic Tekken notation: db+1,2**.
  • Drum Roll
    ++,+,
    ↙+□+△ then □+△ then △. Classic Tekken notation: db+1+2,1+2,2.
  • Bear Lariat
    +
    ↙+△. Classic Tekken notation: db+2.
  • Salmon Hunter
    ++
    ↙+△+✕. Classic Tekken notation: db+2+3.
  • Salmon Hunter
    ++*
    ↙+△+✕*. Classic Tekken notation: db+2+3*.
  • Fresh Salmon Hunter
    ++**
    ↙+△+✕**. Classic Tekken notation: db+2+3**.
  • Bear Pump in Pedal
    +
    ↙+✕. Classic Tekken notation: db+3.
  • Spinning Kuma
    +
    ↙+○. Classic Tekken notation: db+4.
  • Spinning Kuma Uppercut
    +,In Heat
    ↙+○ then In Heat □. Classic Tekken notation: db+4,H.1.
  • Grizzly Rampage
    +,,+
    ↘+□ then △ then □+△. Classic Tekken notation: df+1,2,1+2.
  • Kuma Musou
    +,
    ↘+△ then □. Classic Tekken notation: df+2,1.
  • Honey Trap
    +,
    ↘+✕ then △. Classic Tekken notation: df+3,2.
  • Rabid Bear
    ,,++
    → then → then →+□+△. Classic Tekken notation: f,f,F+1+2.
  • Leaping Side Kick
    ,,+
    → then → then →+✕. Classic Tekken notation: f,f,F+3.
  • Falling Bear
    ,++
    → then →+□+△. Classic Tekken notation: f,F+1+2.
  • Demon Uppercut
    ,+
    → then →+△. Classic Tekken notation: f,F+2.
  • Bear Claw Cross
    ++,+
    →+□+△ then □+△. Classic Tekken notation: f+1+2,1+2.
  • Wild Lumberjack
    +,
    →+△ then □. Classic Tekken notation: f+2,1.
  • Shape-Up Kick
    ++
    →+✕+○. Classic Tekken notation: f+3+4.
  • Shape-Up Hip
    ++,+
    →+✕+○ then □+△. Classic Tekken notation: f+3+4,1+2.
  • 1st hit
    Crouching+
    Crouching ↘+△. Classic Tekken notation: FC.df+2.
  • 2nd hit
    Crouching+,
    Crouching ↘+△ then □. Classic Tekken notation: FC.df+2,1.
  • 3rd hit
    Crouching+,,+
    Crouching ↘+△ then □ then □+△. Classic Tekken notation: FC.df+2,1,1+2.
  • 4th hit
    Crouching+,,+,
    Crouching ↘+△ then □ then □+△ then ✕. Classic Tekken notation: FC.df+2,1,1+2,3.
  • 5th hit
    Crouching+,,+,,+
    Crouching ↘+△ then □ then □+△ then ✕ then □+△. Classic Tekken notation: FC.df+2,1,1+2,3,1+2.
  • 6th hit
    Crouching+,,+,,+,+
    Crouching ↘+△ then □ then □+△ then ✕ then □+△ then ✕+○. Classic Tekken notation: FC.df+2,1,1+2,3,1+2,3+4.
  • 7th hit
    Crouching+,,+,,+,+,+
    Crouching ↘+△ then □ then □+△ then ✕ then □+△ then ✕+○ then □+△. Classic Tekken notation: FC.df+2,1,1+2,3,1+2,3+4,1+2.
  • 8th hit
    Crouching+,,+,,+,+,+,
    Crouching ↘+△ then □ then □+△ then ✕ then □+△ then ✕+○ then □+△ then △. Classic Tekken notation: FC.df+2,1,1+2,3,1+2,3+4,1+2,2.
  • 9th hit
    Crouching+,,+,,+,+,+,,
    Crouching ↘+△ then □ then □+△ then ✕ then □+△ then ✕+○ then □+△ then △ then ✕. Classic Tekken notation: FC.df+2,1,1+2,3,1+2,3+4,1+2,2,3.

Movelist data from Wavu Wiki, an independent community wiki. Inputs are converted to PlayStation buttons by UGL.

A full beginner breakdown for this fighter is still being written. In the meantime the profile below links to the community resources UGL players actually use.

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