Character GuideTekken 8
Advanced Execution

Jun Kazama

Part of the Tekken 8 roster. Starter guide coming soon.

Jun Kazama
Image: Jun Kazama© Bandai Namco Entertainment — via Tekken Wiki (Fandom) (EDITORIAL)Source

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Ten minutes here will save you an evening of guessing.

Full movelist

All 121 of Jun Kazama's moves, in PlayStation buttons. Names and inputs only — no frame data.

  • [[Wall Jump Attack]]
    (Back to wall).,,
    (Back to wall).← then ← then ↖. Classic Tekken notation: (Back to wall).b,b,UB.
  • Jab
    . Classic Tekken notation: 1.
  • Suikei → Izumo Smash
    ,
    □ then □. Classic Tekken notation: 1,1.
  • Spear Step
    ,
    □ then △. Classic Tekken notation: 1,2.
  • Spear Step → Izumo Strike
    ,,
    □ then △ then △. Classic Tekken notation: 1,2,2.
  • Spear Step → Spin Kick
    ,,
    □ then △ then ○. Classic Tekken notation: 1,2,4.
  • Suiren Leg Scythe
    ,
    □ then ✕. Classic Tekken notation: 1,3.
  • Shunkei
    +
    □+△. Classic Tekken notation: 1+2.
  • Ki Charge
    +++
    □+△+✕+○. Classic Tekken notation: 1+2+3+4.
  • Shiho Nage
    +
    □+✕. Classic Tekken notation: 1+3.
  • White Heron Dance
    +,,
    □+○ then △ then ○. Classic Tekken notation: 1+4,2,4.
  • White Heron Lower Dance
    +,,+
    □+○ then △ then ↓+○. Classic Tekken notation: 1+4,2,d+4.
  • White Heron Sun Palm
    +,,
    □+○ then ✕ then □. Classic Tekken notation: 1+4,3,1.
  • White Heron Moon Kick
    +,,
    □+○ then ✕ then ○. Classic Tekken notation: 1+4,3,4.
  • Right Jab
    . Classic Tekken notation: 2.
  • Byakuren Misogi
    ,,+
    △ then □ then □+△. Classic Tekken notation: 2,1,1+2.
  • Byakuren Tsukinuki
    ,,,
    △ then □ then ○ then □. Classic Tekken notation: 2,1,4,1.
  • Byakuren Tamasudare
    ,,,
    △ then □ then ○ then ✕. Classic Tekken notation: 2,1,4,3.
  • Heat Burst
    +
    △+✕. Classic Tekken notation: 2+3.
  • Katanuki
    +
    △+○. Classic Tekken notation: 2+4.
  • Shion
    . Classic Tekken notation: 3.
  • Shion Kannagi
    ,
    ✕ then □. Classic Tekken notation: 3,1.
  • Ryuuntsui - Misogi
    +
    ✕+○. Classic Tekken notation: 3+4.
  • Magic Four
    . Classic Tekken notation: 4.
  • Violet
    +
    ←+□. Classic Tekken notation: b+1.
  • Miare
    ++
    ←+□+△. Classic Tekken notation: b+1+2.
  • Attack Reversal
    ++
    ←+□+✕. Classic Tekken notation: b+1+3.
  • Ryuen Saika Shikei
    +,,
    ←+△ then □ then □. Classic Tekken notation: b+2,1,1.
  • Ryuen Saika Renken
    +,,
    ←+△ then □ then △. Classic Tekken notation: b+2,1,2.
  • Ryuen Saika Renshuu
    +,,
    ←+△ then □ then ○. Classic Tekken notation: b+2,1,4.
  • Ryuen Magushi
    +,
    ←+△ then △. Classic Tekken notation: b+2,2.
  • Dragon Wheel Kick
    +
    ←+✕. Classic Tekken notation: b+3.
  • Ryuusha Renken
    +,
    ←+✕ then △. Classic Tekken notation: b+3,2.
  • Dragon Wheel Leg Cutter
    +,
    ←+✕ then ○. Classic Tekken notation: b+3,4.
  • Omoikane
    ++
    ←+✕+○. Classic Tekken notation: b+3+4.
  • Shirabyoushi
    +,
    ←+○ then △. Classic Tekken notation: b+4,2.
  • Twisted Limbs
    Back throw
    Back throw. Classic Tekken notation: Back throw.
  • Kamudo-no-Tsurugi
    ++
    ↓+□+△. Classic Tekken notation: d+1+2.
  • Narumi
    +
    ↓+△. Classic Tekken notation: d+2.
  • Double Lift Kicks
    ++
    ↓+✕+○. Classic Tekken notation: d+3+4.
  • Suminagashi
    +,
    ↓+○ then ○. Classic Tekken notation: d+4,4.
  • Hourai's Dance
    +,,+
    ↙+□ then □ then □+△. Classic Tekken notation: db+1,1,1+2.
  • Ayame
    +
    ↙+△. Classic Tekken notation: db+2.
  • Leg Scythe
    +
    ↙+✕. Classic Tekken notation: db+3.
  • Kariashi Hakuro
    +,+
    ↙+○ then □+○. Classic Tekken notation: db+4,1+4.
  • Kariashi
    +,,
    ↙+○ then ○ then ○. Classic Tekken notation: db+4,4,4.
  • Mid Check
    +
    ↘+□. Classic Tekken notation: df+1.
  • Habotan
    +,
    ↘+□ then □. Classic Tekken notation: df+1,1.
  • Aya Stitch
    +,
    ↘+□ then △. Classic Tekken notation: df+1,2.
  • Mizuho
    +
    ↘+△. Classic Tekken notation: df+2.
  • Ame-no-Murakumo
    +,+
    ↘+△ then □+△. Classic Tekken notation: df+2,1+2.
  • White Mountain
    ++
    ↘+△+✕. Classic Tekken notation: df+2+3.
  • Kazakiri
    +
    ↘+✕. Classic Tekken notation: df+3.
  • Heavenly Sun Palm
    ++,
    ↘+✕+○ then □. Classic Tekken notation: df+3+4,1.
  • Heavenly Moon Kick
    ++,
    ↘+✕+○ then ○. Classic Tekken notation: df+3+4,4.
  • Katabami
    +
    ↘+○. Classic Tekken notation: df+4.
  • Ame-no-Uzume
    ,,+
    → then → then →+✕. Classic Tekken notation: f,f,F+3.
  • Tokkei - Misogi
    ,++
    → then →+□+△. Classic Tekken notation: f,F+1+2.
  • Suiei Ura Saika
    ,+,
    → then →+△ then △. Classic Tekken notation: f,F+2,2.
  • Suiei Kagetsu
    ,+,
    → then →+△ then ✕. Classic Tekken notation: f,F+2,3.

Movelist data from Wavu Wiki, an independent community wiki. Inputs are converted to PlayStation buttons by UGL.

A full beginner breakdown for this fighter is still being written. In the meantime the profile below links to the community resources UGL players actually use.

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