Character GuideTekken 8
Advanced Execution

Armor King II

Part of the Tekken 8 roster. Starter guide coming soon.

Armor King II
Image: Armor King II© Bandai Namco Entertainment — via Tekken Wiki (Fandom) (EDITORIAL)Source

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Ten minutes here will save you an evening of guessing.

Full movelist

All 148 of Armor King II's moves, in PlayStation buttons. Names and inputs only — no frame data.

  • [[Wall Jump Attack]]
    (Back to wall).,,
    (Back to wall).← then ​← then ​↖. Classic Tekken notation: (Back to wall).b,​b,​UB.
  • Jab
    . Classic Tekken notation: 1.
  • One Two Punch
    ,
    □ then △. Classic Tekken notation: 1,2.
  • Left Right Uppercut
    ,,
    □ then △ then □. Classic Tekken notation: 1,2,1.
  • Dark Cyclone
    +,
    □+△ then △. Classic Tekken notation: 1+2,2.
  • Dark Buzzsaw
    +,
    □+△ then ○. Classic Tekken notation: 1+2,4.
  • Knee Bash
    +
    □+✕. Classic Tekken notation: 1+3.
  • Right Jab → Uppercut
    ,
    △ then □. Classic Tekken notation: 2,1.
  • Heat Burst
    +
    △+✕. Classic Tekken notation: 2+3.
  • Suplex
    +
    △+○. Classic Tekken notation: 2+4.
  • Jaguar Screwdriver
    +,++
    △+○ then ↓+□+△. Classic Tekken notation: 2+4,d+1+2.
  • Dark Stampede
    ,,
    ✕ then ○ then □. Classic Tekken notation: 3,4,1.
  • Round Out Kick
    +
    ✕+○. Classic Tekken notation: 3+4.
  • Dark Blast
    +,
    ✕+○ then □. Classic Tekken notation: 3+4,1.
  • Round Out Body Press
    +,+
    ✕+○ then □+△. Classic Tekken notation: 3+4,1+2.
  • Round Out Elbow
    +,
    ✕+○ then △. Classic Tekken notation: 3+4,2.
  • Phenomenon Shadow DDT
    +*
    ✕+○*. Classic Tekken notation: 3+4*.
  • High Kick Tornado
    ,
    ○ then ✕. Classic Tekken notation: 4,3.
  • D Trigger
    AIRstanceBAD.+
    AIR BAD.△+○. Classic Tekken notation: AIR.BAD.2+4.
  • Running Cross Driver
    AIRstance,,++
    AIR → then → then →+△+○. Classic Tekken notation: AIR.f,f,F+2+4.
  • Muscle Driver
    AIRstance,
    AIR → then ←↙↓↘→ □. Classic Tekken notation: AIR.f,hcf+1.
  • Dark Destroyer
    ,++
    ← then ←+△+✕. Classic Tekken notation: b,B+2+3.
  • Dark Jab
    +
    ←+□. Classic Tekken notation: b+1.
  • Dark Jab → Hell Stab
    +,
    ←+□ then △. Classic Tekken notation: b+1,2.
  • Blindside
    ++
    ←+□+△. Classic Tekken notation: b+1+2.
  • Catch
    ++
    ←+□+✕. Classic Tekken notation: b+1+3.
  • Jugular Thrust Trap
    ++,
    ←+□+✕ then △. Classic Tekken notation: b+1+3,2.
  • Knife Edge Combo
    +,,
    ←+△ then □ then △. Classic Tekken notation: b+2,1,2.
  • Dark Toll Kick
    +
    ←+✕. Classic Tekken notation: b+3.
  • Pendulum Kick
    ++
    ←+✕+○. Classic Tekken notation: b+3+4.
  • Toe Kick
    +
    ←+○. Classic Tekken notation: b+4.
  • Toe Kick → Stunner
    +,+
    ←+○ then □+△. Classic Tekken notation: b+4,1+2.
  • Quick Reverse DDT
    Back Throw
    Back Throw. Classic Tekken notation: Back Throw.
  • Ruffian Double Smash
    BADstance,
    BAD □ then △. Classic Tekken notation: BAD.1,2.
  • Ruffian Raid
    BADstance,
    BAD □ then ○. Classic Tekken notation: BAD.1,4.
  • Brigand Stomping Headbutt
    BADstance+
    BAD □+△. Classic Tekken notation: BAD.1+2.
  • Thug Force
    BADstance,
    BAD △ then ✕. Classic Tekken notation: BAD.2,3.
  • S.C.S
    BADstance,
    BAD △ then ○. Classic Tekken notation: BAD.2,4.
  • Gloriously Disgraceful Kick
    BADstance+
    BAD △+○. Classic Tekken notation: BAD.2+4.
  • Blackguard Gut Rench
    BADstance
    BAD ✕. Classic Tekken notation: BAD.3.
  • Blackguard Rush: Villain
    BADstance,In Heat
    BAD ✕ then In Heat △. Classic Tekken notation: BAD.3,H.2.
  • Bandido Snatch
    BADstance
    BAD ○. Classic Tekken notation: BAD.4.
  • Shadow Press
    BADstance++
    BAD ↙+□+△. Classic Tekken notation: BAD.db+1+2.
  • Back Mount → Ultimate Punch
    BMstance,,,
    BM △ then □ then △ then □. Classic Tekken notation: BM.2,1,2,1.
  • Moonsault Drop
    Back turned+
    Back turned □+○. Classic Tekken notation: BT.1+4.
  • Blind Kick
    Back turned
    Back turned ✕. Classic Tekken notation: BT.3.
  • Turn Sobat
    Back turned
    Back turned ○. Classic Tekken notation: BT.4.
  • True Dark Smash
    CHstancews,
    CH ws△ then △. Classic Tekken notation: CH.ws2,2.
  • Crouch Jab
    +
    ↓+□. Classic Tekken notation: d+1.
  • Knee Lift Combination
    +,
    ↓+□ then ○. Classic Tekken notation: d+1,4.
  • Demon Bomb
    ++
    ↓+□+✕. Classic Tekken notation: d+1+3.
  • Blackjack Combination
    +,,
    ↓+△ then ○ then ✕. Classic Tekken notation: d+2,4,3.
  • Corporate Elbow
    ++
    ↓+△+✕. Classic Tekken notation: d+2+3.
  • Storm Maker
    ++
    ↓+△+○. Classic Tekken notation: d+2+4.
  • Stomp
    +
    ↓+✕. Classic Tekken notation: d+3.
  • Taurus Cutter Edge
    ++,
    ↓+✕+○ then □. Classic Tekken notation: d+3+4,1.
  • Taurus Cutter Trap
    ++,
    ↓+✕+○ then ✕. Classic Tekken notation: d+3+4,3.
  • Crouch Shin Kick
    +
    ↓+○. Classic Tekken notation: d+4.
  • Tombstone Piledriver
    ,N,++
    ↙ then N then →+△+○. Classic Tekken notation: db,n,f+2+4.
  • DDT
    ++
    ↙+□+△. Classic Tekken notation: db+1+2.

Movelist data from Wavu Wiki, an independent community wiki. Inputs are converted to PlayStation buttons by UGL.

A full beginner breakdown for this fighter is still being written. In the meantime the profile below links to the community resources UGL players actually use.

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